元宇宙的基本概念已经形成,但技术仍在早期的建设中,许多技术壁垒也未能突破,可其良性的发展并不能靠一张嘴就能实现,还需继续用技术堆砌,才能打造成功的元宇宙。
The basic concept of the meta-cosm had been developed, but technology was still being built at an early stage, and many technical barriers had not been broken, but the development of the virtues could not be achieved by a single mouth, and it would need to continue to be built with technology to build a successful meta-cosm.
元宇宙
其中元宇宙技术需要六种技术来支撑,其中包括:区块链、人机交互、电子游戏、人工智能、网络及运算、数字孪生。这六大技术一般简称为“BIGANT”(大蚂蚁)。
Among them, meta-cosm technology requires six technologies, including: block chains, human interactives, video games, artificial intelligence, networks and calculations, digital twins . The six technologies are commonly referred to as BIGANT.
01 区块链技术
第一、区块链技术。指的是一个又一个区块组成的链条,是利用块链式数据结构验证与存储数据,利用分布式节点共识算法生成和更新数据,利用密码学的方式保证数据传输和访问的安全、利用由自动化脚本代码组成的智能合约,编程和操作数据的全新的分布式基础架构与计算范式。
First, block chain technology refers to a chain of blocks, one after another, that uses a block-chain data structure to validate and store data, uses a distributed node consensus algorithm to generate and update data
区块链
其中,区块链有两大核心特点:一是数据难以篡改,二是去中心化。两者构成元宇宙中独一无二、不可复制的特性,并使得元宇宙中的经济交易更为快捷高效,不需要平台作为用户之间交易的媒介。
Among these, there are two central features of the block chain: data is difficult to manipulate and is centralized . Both make up a unique, non-repelicable feature of the meta-cosm and make economic transactions in the meta-cosm more rapid and efficient and do not require the platform to act as a medium for transactions between users.
02 人机交互技术
人机交互技术。是一门研究系统与用户之间的交互关系的学问。主要是借助设备来完成人机交互的虚拟环境,也就是我们常听到的VR、AR、MR。
human interaction technology . It is a study of the interaction between the system and the user. It is primarily a virtual environment that uses devices to make human interaction possible, which we often hear VR, AR, MR.
人机交互
03 电子游戏技术
电子游戏技术。核心是游戏引擎,游戏引擎包含渲染引擎、物理系统、光影、动画、粒子特效、音效、脚本引擎、网络特性、人工智能等,十分全面,几乎涵盖了开发过程中的重要环节。
video games technology . The core of the games is the game engine, which contains Rendering Engines, Physics Systems, Photogramming, Animation, Particle Effects, Sound, Script Engines, Network Features, Artificial Intelligence, etc., and is comprehensive, covering almost all the important parts of the development process.
其中3D建模是实现元宇宙的重要基础。可以将真实世界中的物体数字化,从简单的几何模型到复杂的角色模型;从静态单个产品显示,到动态复杂的场景展示。
Of these,
电子游戏技术
04 人工智能技术
人工智能技术。它是研究、开发用于模拟和扩展人类智慧的理论、方法、技术及应用系统的一门新的技术科学。人工智能技术从能力来看可分为三类:
Artificial intelligence technology . It is a new technological science for research, development of theoretical, methodological, technological and applied systems for simulation and expansion of human intelligence. Artificial intelligence technology can be divided into three categories in terms of capability:
.
第一类:运算智能。只能帮助机器进行简单的存储和计算技术。第二类:感知智能。机器具有“能听会说、能看会看”的能力。第三类:认知智能。机器“能理览会思考”的能力,主要有智能客服、机器翻译等技术。
如今,市面上已经出现许多数字人物:数字人“李未可”、美妆达人“柳夜熙”等等。它们的出现,意味着人工智能不仅出现在生活的方方面面,甚至能充实元宇宙的数字生活空间,进一步证明虚实融合的可能性。
The first category: computing intelligence . Only simple storage and computing techniques can be helped. The second category: sensory intelligence . Machines have the ability to “speak and see”. The third category: . Machines' ability to “show their thoughts” – mainly with intellectual services, machine translation, etc.
数字人
而如今最火热的ChatGPT更是将人工智能推向了高潮,ChatGPT作为人工智能驱动的语言处理工具,能够通过理解和学习人类的语言来进行对话,并与人聊天、写论文、写邮件、写故事创作诗歌、甚至敲代码、检查程序错误等。
And today's hottest
05 网络及运算
网络及运算。即运行一个庞大的元宇宙数字空间,需要把在场的每个用户连接起来,这需要极大的信息处理算力需求,所以算力网络是必须正视、无法回避的技术问题。
network and operations . That is, running a huge meta-cosm digital space that requires connecting every user present, which requires a great deal of information processing arithmetic needs, so the computing network is a technical problem that must be addressed and cannot be avoided.
网络运算
一旦解决这个问题,将会在元宇宙里实现根据业务需求在云、网、边、端之间按需分配和灵活调度算力资源、算法资源、存储资源和网络资源的新型信息基础设施。解决算力的问题,就离元宇宙又近了一步。
Once this is resolved, a new information infrastructure will be achieved in the metacosystem that distributes and flexes the computing resources, algorithmic resources, storage resources, and network resources according to business needs. Addressing the question of arithmetic is a step closer to the metacosystem.
06 数字孪生
数字孪生。它是一种超越现实的概念,充分利用物理模型、传感器更新、运行历史等数据,集成多学科、多物理量、多尺度、多概率的仿真过程,在虚拟空间中完成映射,从而反映相对应的实体装备的全生命周期过程。
数字孪生
以上就是支撑元宇宙成形的六大科技,大多技术都还在不断完善中,建设元宇宙任重而道远,不光需要资金和人才,还需长时间的耐心等待。
These are the six major technologies that underpin the formation of the meta-cosmos, most of which are still in the process of being developed, and the construction of the meta-cosmos is a long and long-term undertaking, requiring not only money and talent, but also patience and patience.
技术迟早会攻破,待到元宇宙成熟之时,我们关心的不再是技术问题,而是人类能不能脱离虚拟世界,回归现实。
Sooner or later, technology will break down, and when the meta-cosmos matures, it's no longer about technology, but about whether humans can move away from the virtual world and return to reality.
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