在这之前,我们先了解一下区块链:
Before doing so, let's look at the chain of blocks :
区块链是处于非安全环境下的分布式数据库,是使用加密算法将数据按先后顺序相连的一条链,后一数据记录前一数据的位置和内容,以保证数据难以被篡改和攻击。其通过共识算法来使各个节点对新增的数据达成共识,来新增区块。
The block chain is a distributed database in a non-safe environment. It is a chain in which data are sequentially linked using encryption algorithms, the latter recording the location and content of the previous data to ensure that the data is difficult to tamper with and attack.
为便于检索查看,我们根据现阶段情况将区块链游戏分为四类:以太坊游戏、链克游戏、公有链游戏和私有链游戏。
For ease of reference, we have divided the block chain games, public chain games and private chain games.
以太坊类:该类别下的游戏的底层逻辑基于以太坊区块链和智能合约。
The bottom logic of the game in this category is based on the Etheria block chain and smart contracts.
链克类:该类别下的游戏的底层逻辑基于迅雷玩客云区块链技术。
Chain-gram class: The bottom logic of the game under this category is based on the rapid-player cloud block chain technology.
公有链(Public Blockchain):任何人可以查看区块链上的各个数据和发起交易,开源代码,区块链管理去中心化,利用算法及其他系统机制,达到不需暴露过多隐私进行交易和数据防篡改的目的,例如比特币、以太坊等。该类别收录基于公有链的游戏。
Public BlockShain: Anyone can view the data and initiate transactions on the block chain, open source code, block chain management decentralised, and use algorithms and other system mechanisms for the purpose of trading and data tampering without exposing excessive privacy, such as Bitcoin, Etheria, etc.
私有链(Private Blockchain):与公有链相似,分散式数据库,点对点交易,但并非所有人可以读、写、审核区块数据,数据库的所有者是单独的团体或企业,在极端情况下,所有者可对区块进行覆盖或删除,简而言之,私有链不是完全意义上的去中心化。此外,还有介于公有链和私有链之间的联盟链,在这里按照其属性也归为私有链。该类别收录基于私有链的游戏。
Private chains : Similar to public chains, decentralized databases, point-to-point transactions, but not all people can read, write or review block data, the owners of the database are separate groups or enterprises, in extreme cases, the owners can cover or delete blocks, and in short, the private chain is not fully decentralized. There are also chains of alliances between public and private chains, where their attributes are also classified as private chains. This category includes games based on private chains.
下面简单介绍各类型区块链游戏玩法:
The following is a brief description of how each type of block chain game is played:
养成:玩家在游戏中收集、培育特定的对象(角色或宠物等),并可进行繁殖和交易。
: Players collect, nurture specific objects (roles or pets) in the game and can reproduce and trade.
RPG(角色扮演):玩家扮演虚拟世界中的一个或多个角色,角色独一无二且可成长、战斗或交易。
RPG (role playing): Players play one or more roles in the virtual world that are unique and that can grow, fight or trade.
ARPG(动作角色扮演):加入较多动作元素(战斗及其他操作)的角色扮演游戏。
ARPG (action role playing): Add a role playing game with more action elements (fights and other operations).
MMORPG(大型多人在线角色扮演游戏):玩家和其余玩家控制的角色在虚拟世界互动,推进情节和环境变化并令角色成长。
MMORPG (Large multiplayer online role-playing game): Players and the rest of the players interact in the virtual world, driving circumstances and circumstances change and growing roles.
模拟经营:模拟现实社会,玩家对虚拟世界进行经营管理买卖,例如国家、房产、公司等。
Simulation: Simulation of a real society in which players manage the virtual world, such as the State, property, companies, etc.
沙盒:开放式场景游戏,丰富的开放世界体验,可买卖构造自己的土地。
Sandbox: Open scene games, rich open world experiences, can buy and sell their own land.
TCG(集换式卡片游戏):卡片收集对战游戏,玩家拥有自己的卡片,可进行对战和自由交易。
TPG: Card collection game. Players have their own cards to fight and trade freely.
放置:几乎不需要对游戏进行操作,玩家花零碎而少的时间体验游戏数值增长的乐趣。
Placement: There is little need to operate the game, and the player spends a fraction of his or her time experiencing the fun of the growth in the value of the game.
策略:玩家通过决策对游戏角色和资源进行调配,达成游戏目标。
Strategy: Players allocate play roles and resources through decision-making to achieve the goals of the game.
竞技:玩家可参与竞赛和投资,获得相应的奖励。
Competing: Players can participate in competitions and investments and be rewarded accordingly.
虽然表面上与现有的游戏玩法并无二致,但是有了区块链的加持,玩家能够拥有独一无二的真正属于自己的数字资产,并且更加安全。
Although apparently no different from existing games, with block chains, players have unique digital assets that truly belong to them and are safer.
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