行业主要上市公司:主要有阿里巴巴(09988.HK);腾讯控股(00700.HK);网易-S(09999.HK);阅文集团(00772.HK)等
本文核心数据:GameFi玩家数量,GameFi平台分布,GameFi游戏市占率 Web3.0游戏的市场规模已突破100亿美元 The market size of the Web3.0 game has surpassed $10 billion. 从传统游戏到Web3.0游戏,游戏发行方和玩家的关系从“企业与消费者”转变为“利益共同体”的关系。在传统游戏中,游戏发行方为玩家提供游戏娱乐体验从而获取收益。在Web3.0游戏中,资产增值带来的收益由玩家、游戏发行方与通证持有者共同所有。游戏发行方不再独享游戏收益,而是从游戏内经济活动的活跃性中获取税费。玩家作为游戏生态的重要参与者,在获取娱乐价值的同时拥有所持资产的潜在增值空间。2022年12月,Web3.0游戏的市场规模已突破100亿美元,与游戏资产相关的总交易量超过2000万美元。 From traditional games to Web3.0 games, the relationship between the issuer and the player moves from “ business and consumer & ” & & & & & & & & & & & & & ; interest community & & ;. In traditional games, the issuer provides the player with the recreational experience of the game, thereby reaping the benefits. In Web3.0 games, the value added of the asset is shared by the player, the issuer and the licensee. The issuer no longer owns the benefits of the game, but receives taxes from the dynamism of the economic activity within the game. Players, as important players in the game ecology, have potential value-added spaces for the assets they hold while acquiring the value of entertainment. In December 2022, the market size of the Web3.0 game has passed by $10 billion, with total transactions related to the assets of the game exceeding $20 million. GameFi全球玩家数量超30亿 GameFi has over 3 billion global players. 去中心化游戏GameFi是运行在区块链上的去中心化游戏,可以理解为Game、DeFi和NFT的组合产物。GameFi将DeFi的规则游戏化,通过区块链系统把游戏中的道具及衍生品NFT化,使玩家可以在去中心化的游戏中完全拥有这些资产的所有权,并可以合法地、受保护地自由交易,玩家既是参与者,也是拥有者。2021年全球GamFi玩家数量达到29.6亿人,2022年BSC为玩家主要聚集平台。截至2023年月20日,Hive游戏的市占率最高,达到49%。 GameFi is a decentralized game running on block chains that can be understood as a combination of Game, DeFi, and NFT. GameFi games the rules of DeFi, modifies the props and derivatives of the game through block chain systems, allowing players to have full ownership of these assets in decentralized games and to trade legally and protectedly freely. Players are both participants and owners. In 2021, the number of global GamFi players reached 2.96 billion, and in 2022, BSC was the main rallying platform for players. As of 2023, Hive played the highest market, with 49%. 注:统计时间为2022年7月14日。 Note: The statistics are dated 14 July 2022. 注:统计时间截至2023年2月20日。 Note: Statistics as at 20 February 2023. 更多本行业研究分析详见前瞻产业研究院《Web3.0:人人都是内容拥有者?》,同时前瞻产业研究院还提供产业大数据、产业研究、政策研究、产业链咨询、产业图谱、产业规划、园区规划、产业招商引资、IPO募投可研、IPO业务与技术撰写、IPO工作底稿咨询等解决方案。 More detailed information on research in this sector can be found in
更多深度行业分析尽在【前瞻经济学人APP】,还可以与500+经济学家/资深行业研究员交流互动。 More in-depth industry analysis is available at the APP [foresee economics], and interaction with 500+ economists/senior industry researchers is also possible.
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